Nintendo Famicom Disk System Games Collection
The Famicom Disk System (FDS), launched by Nintendo in 1986, was a revolutionary floppy disk drive add-on for the Famicom console. It offered rewritable storage (unlike cartridges), lower production costs, and enhanced audio capabilities through its extra sound channel. The system sold over 4 million units in Japan, with games like The Legend of Zelda, Metroid, and Super Mario Bros. 2 (the lost levels) debuting on the platform. While innovative with its 'Disk Writer' kiosks for rewriting games, the FDS ultimately failed internationally due to disk reliability issues and the rise of superior ROM cartridge technology. Its legacy lives on through many gameplay concepts it pioneered.
All Nintendo Famicom Disk System Games
The original FDS version that later became the foundation for Super Mario Bros. 2 (USA). Features the dream-entering Imajin family battling Wart's forces across seven surreal worlds with character-specific abilities.
Smash Ping Pong is a 1987 table tennis simulation for the Famicom Disk System that refined the arcade ping-pong formula with Nintendo's signature polish. Featuring precise controls and multiple difficulty settings, it offered both competitive matches and challenging single-player tournaments.
Nintendo's official Formula 1 racing game for the Famicom Disk System. Features 8 F1 teams and circuits with battery backup for saving progress. The first F1-licensed game on a Nintendo console.
Yume Kōjō: Doki Doki Panic is a platform game developed by Nintendo for the Famicom Disk System in 1987. Created as a promotional tie-in for Fuji Television's 'Dream Factory' event, it later became the foundation for Super Mario Bros. 2 outside Japan.
Vs. Excitebike is a motorcycle racing game developed and published by Nintendo for the Famicom Disk System. As a competitive version of the original Excitebike, it features head-to-head multiplayer racing with enhanced mechanics and track designs. Players control motocross bikes through challenging courses filled with jumps, bumps and obstacles.
A pseudo-3D racing game developed by Nintendo for the Famicom Disk System. As the sequel to Famicom Grand Prix, it features a unique behind-the-car perspective with scaling sprites to simulate 3D effects. Players compete in rally races across varied terrain with realistic physics for its time.
Super Mario Bros. 2 (FDS) is the true sequel to the original Super Mario Bros., released exclusively in Japan for the Famicom Disk System. Unlike the Western 'Super Mario Bros. 2' (which was a modified version of Doki Doki Panic), this game retains the original mechanics but introduces brutal difficulty, poison mushrooms, and deceptive level designs. Players control Mario or Luigi (now with distinct physics) to rescue Princess Peach from Bowser's forces.
A special promotional version of Super Mario Bros. created for Japanese radio station Nippon Broadcasting System. Features altered graphics with DJ-themed elements and parody characters replacing classic enemies (e.g., Goombas become radio microphones).
A fast-paced action-adventure game set in feudal Japan, where players control Takamaru, a young samurai tasked with liberating Murasame Castle from demonic forces. Known for its intense difficulty and innovative combat system, blending swordplay with shuriken throws and strategic item usage.








