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Need for Speed II

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Need for Speed II is a 1997 racing game developed by EA Canada and published by Electronic Arts for the PlayStation. It serves as the second main installment in the acclaimed Need for Speed series, shifting focus from street racing simulation to high-speed arcade-style racing with exotic supercars on fictional, scenic tracks.

Emulator

PlayStation

Tahun

1997

Genre

Lumba

Pembangun

EA Canada

Siri Permainan

Need for Speed

Bahasa:English

Kawalan

D-Pad / Left StickSteer
XAccelerate
SquareBrake / Reverse
CircleHandbrake (in some modes)
TriangleChange View
L1/R1Gear Down/Up (Manual Transmission)
StartPause / Menu
SelectActivate Special Feature (e.g., NOS in Special Edition)

Tentang Permainan Ini

This installment marked a significant departure from the more simulation-oriented original, embracing an arcade-style physics model that prioritized speed and spectacle over realism. It introduced the iconic 'Out of Car' cinematic replay system, allowing players to admire their vehicles from dynamic camera angles after races.

The game featured a roster of legendary supercars like the McLaren F1, Ferrari F50, and Jaguar XJ220, each with unique handling characteristics. Tracks were set in picturesque global locations, such as the coastal 'Monaco' and the canyon-based 'Mystic Peaks', and included secret shortcuts.

Need for Speed II was praised for its sense of speed, stunning (for the time) graphics, and catchy electronic soundtrack, but was also critiqued for its less precise handling. It played a crucial role in establishing the series' identity as a premier showcase for exotic cars.

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