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Yume Kōjō: Doki Doki Panic

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Yume Kōjō: Doki Doki Panic is a platform game developed by Nintendo for the Famicom Disk System in 1987. Created as a promotional tie-in for Fuji Television's 'Dream Factory' event, it later became the foundation for Super Mario Bros. 2 outside Japan.

Año

1987

Desarrollador

Nintendo EAD

Series de Juegos

Original

Controles

D-PadMove
AJump
BPick Up/Throw
StartPause
SelectCharacter Switch

Acerca de Este Juego

The game features four playable characters (Imajin, Lina, Mama, and Papa) with unique abilities, navigating surreal dream worlds to rescue kidnapped children from the villainous Mamu. Its vertical climbing mechanics and vegetable-plucking gameplay were revolutionary for 1987.

Notably, the game's engine and level designs were adapted for the international version of Super Mario Bros. 2, with Mario characters replacing the original cast. This makes it a fascinating piece of Mario series history.

The surreal Middle Eastern-inspired aesthetics, including magic carpets and bird-headed enemies, distinguish it from typical Nintendo platformers of the era. The FDS hardware allowed for save functionality between worlds.

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