
Neon Genesis Evangelion
Neon Genesis Evangelion on Nintendo 64 is an action-simulation game based on the groundbreaking anime series. Players experience key battles from the show while managing Eva units' synchronization rates and combat strategies against the mysterious Angels.
Kontrol
Tentang Game Ini
Released exclusively in Japan in 1999, this adaptation captures the tense atmosphere of the anime through its innovative 'Synchronization Rate' system - where performance affects both combat effectiveness and story progression.
The game features 15 missions recreating iconic battles against Angels like Sachiel and Ramiel, with unlockable content including the controversial End of Evangelion scenario. The 3D combat system requires strategic use of AT Fields, progressive knives, and positron rifles.
Notable for its experimental first-person 'Dummy Plug' mode and haunting original soundtrack featuring rearrangements of 'Cruel Angel's Thesis.' While criticized for its stiff controls, it remains a cult favorite for its faithful recreation of the series' psychological themes.
Direkomendasikan berdasarkan riwayat Anda
Game Terkait
Neon Genesis Evangelion: Shito Ikusei (Angel Raising Project) is a simulation game developed by Soft Machine and published by Bandai for the WonderSwan. Based on the landmark anime series, players take on the role of Ryoji Kaji, tasked with raising an embryonic Angel—specifically Adam—to maturity. Combining virtual pet mechanics with exploration of NERV headquarters and Tokyo-3, the game offers a unique, non-combat perspective on the Evangelion universe. Players manage various parameters including Energy, LCL quality, and AT Field strength, nurturing their Angel into one of over 20 possible forms, which can then be pitted against the Evangelions or other players' Angels in a card-based battle system.
Seri arcade Donkey Kong ketiga beralih ke mekanisme semprotan serangga. Pemain mengendalikan Stanley si Tukang Kebun untuk melindungi rumah kacanya dari Donkey Kong dan gerombolan serangga menggunakan pistol pestisida.
Kunio dan gengnya menghadapi tim internasional dalam adaptasi dodgeball hiper-violent ini, menampilkan lemparan khusus, bahaya lapangan, dan stat karakter seperti RPG di 12 arena global.
Adaptasi sepak bola berlebihan ini menampilkan sliding brutal, tembakan super, dan kustomisasi tim ala RPG dengan 16 tim internasional dan 7 jenis stadion dengan efek lapangan bervariasi.
Bomberman II adalah game aksi berbasis labirin yang dikembangkan oleh Hudson Soft untuk NES. Sekuel dari Bomberman original, game ini memperkenalkan fitur baru seperti mode multiplayer yang ditingkatkan dan power-up tambahan. Pemain mengendalikan Bomberman saat ia menjelajahi level seperti labirin, menanam bom untuk mengalahkan musuh dan menemukan jalan keluar.





